Mushroom Boy Build 3.1 Dev Log


IMPROVED VERSION OF BUILD 3.0

1. Download is now a zip file

2. bug on the Balancing platform within the Wind weather level area has been resolved

Deliverables:

  • Transformed the demo level into the final playable level (increased gameplay time)
  • improved the level design (better level matrics)
  • all Cutscenes have been added to the level
  • Iterations made based on feedback 
  • bug fixes

Wanted to deliver, but didn't:

•Cutscene: Flo collected 

•10 minutes of gameplay (around 6 at the moment)

 •Audio 

• More Playtesting 

•Secondary reward system to guide the player (dopamine coins)

•Desynced animations, animations not playing 

•Ending of the game

Outstanding problems / bugs:

  • when going into Daniels gym level you are not able to go back to the playable level
  • sun climate UI counter only appears when died once

What we want to achieve next build:

•Make and implement Cutscene: Flo collected 

•Expand on level design

         •Longer gameplay

         •More rewards throughout the level

         •Expand on variety of challenges 

•Expand on audio design 

        •Audio reinforces dynamics of weather & hazards and boons

 •Narrative/Story

         •Mushi revitalizes “mother tree”, can’t see it back in gameplay. 

•End of game à Cutscene

Files

mushroom-boy-win.zip 604 MB
Version 4 Apr 13, 2022

Get Mushroom Boy

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